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Here you'll find the files you need if you want to create your own Courier stills and animations. You are free to use these files non-commercially, provided you mention somewhere their original author (me). Hey, there's an ego to be satisfied here! Rhinoceros 1.0 model (80 kB) - recommended if your favourite 3d tool knows how to handle NURBS. It is a *.3dm file. AFAIK there is a plug-in for 3D Studio Max that imports these. Maybe your 3d program can too. If not, you'll need to use Rhinoceros to export it into the format of your choice - get Rhinoceros 2.0 evaluation version here. 3D Studio parts (747 kB) - Parts of the model saved as separate high-resolution 3D Studio mesh files (Release 4, not Max). Most 3d apps know how to import these. If you use the default scaling/coordinates they will all fit precisely. trueSpace 4 scenes (800 kB) - If you use ts4, here's a couple of *.scn files you can use. Also provided is a materials library to get you started, and a gas giant to use as backdrops for your Courier scenes. WARNING! 70,000+ polygons in the Courier scene. For maximum confort when using it you should have a 3d card installed. Some info on the model: The first thing you
might notice is that there is no "gear-up pose" provided (i.e.
engines spread apart, extended). The reason for this is that I feel
it is very difficult and of very little real use to have the Courier
do that. The engine-hull junctions are massive load bearing structures
- having them extend and retract would just complicate things and create
problems. It also looks cooler to me with engines retracted. However,
if you want, you are free to modify the model to include this. |